wiebenor, Hello! Unfortunately, the mod has not been updated for a long time ... Therefore, most likely it is not compatible! I have a lot of work so far, so I can't update mods yet. Steam also disabled direct mod downloads for other games, which broke my automatic mod update system.
Forgive me for saying, but this mod doesn't work with the wicked whims mod and I'd like this functionality to be able to be used concurrently to, and with, wicked whims... There's supposedly clothing mods a guy can do, to enable something similar to the nudity I expect, but I have no clue how to mod clothes in Sims 4, and it's made to sound complicated when most people give directions, or they barely tell you anything besides the fact that it's as easy as"edit form fitting clothes and you're done"... Need to at LEAST get this mod working with wicked whims enabled...
|Перейти к загрузке||17.730 MB||Мультиязычный||2015-09-25||49||01/11/2021 в 22:06||PyWorker|
This little Town is located to the south of Muldraugh (obviously :D) direktly on the Route 31. This town is home to a once great Factory and the US Military.
The map has an urban center which is crawling with Zeds but oviously has a high reward for those who manage to get there and back savely.
Points of interest are:
Big Factory to the South
Farmhouse direkt by the creek
Military Base to the East
Serveraly isolated locations for you to set up base
And of course a once busy city center
Since there ist no map overlay yet you will have to find the POI yourself ;) For the time being here is a large picture of the map:
Credit goes to:
This map project uses some buildings from the Forum so I have got to give credit to the amazing people who upload their buildings.
Jela331 for the amazing buildings from Rebuild
Sieben for the cool Military style buildings
Veged - Arma 2 Firestation
I may have forgotten someone :o
A couple of buildings are my own. I will upload them to buildings section for everyone to get their hands on.
If you are interesed in playing this map give it a download and give me some feedback. Its still a working project so there might be a few bugs here and there ;). Post bugs here or on the forums: