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Последние комментарии
Razilator
@Razilator RimJobWorld [+18]

Mod updated to the current version.

2 дня, 6 часов назад
Razilator
@Razilator Combat Extended

PyWorker, I will improve you!

2 недели, 6 дней назад
PyWorker
@PyWorker Combat Extended

My great job at automating uploads! My version: 0.3. I try to improve according to my mood.

2 недели, 6 дней назад
Razilator
@Razilator Mechalit Core (Continued)

I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

2 месяца, 1 неделя назад
Razilator
@Razilator Victoria 8 Pro Bundle (G8F)

Nice, I like

2 месяца, 2 недели назад
Demalius
@Demalius Dark UI

Demalius, тест 4

2 месяца, 2 недели назад

Perspective: Buildings
0

  • #Gameplay #Items
  • Добавлен: 2 дня, 6 часов назад
  • Просмотров: 4
    Автор(ы): Owlchemist
  • Версия: 2021-10-03 03:43:00
    Загрузок: 0
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Перейти к загрузке 0.093 MB Английский 2021-10-03 03:43:00 0 14/10/2021 в 18:15 PyWorker
Описание

This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective.

It also allows you to mirror non-rotatable buildings.

This mod was originally created for the new Fencepost Lights added to Simple Utilities: Walls

Limitations

This is purely a graphical mod and does not impact the gameplay. It can be added or removed at any time.

The main limitation is that associated objects, like meals on tables, do not respect the offset... At least not yet, I'm still looking into fixing that.

Compatibility
  • Not compatible with Graphic Chair Overhaul (at least for chairs) due to its custom drawing routine.
For other modders

Unless custom specified, buildings get a list of standard offsets that the adjuster button iterates through. If you're a modder and would like to add custom offsets to your building, here's an example. Note that these offsets get added to the usual drawOffset node in graphicData.

You don't need to make a patch as the MayRequire attribute acts as a safe in-line patch.

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