wiebenor, Hello! Unfortunately, the mod has not been updated for a long time ... Therefore, most likely it is not compatible! I have a lot of work so far, so I can't update mods yet. Steam also disabled direct mod downloads for other games, which broke my automatic mod update system.
Forgive me for saying, but this mod doesn't work with the wicked whims mod and I'd like this functionality to be able to be used concurrently to, and with, wicked whims... There's supposedly clothing mods a guy can do, to enable something similar to the nudity I expect, but I have no clue how to mod clothes in Sims 4, and it's made to sound complicated when most people give directions, or they barely tell you anything besides the fact that it's as easy as"edit form fitting clothes and you're done"... Need to at LEAST get this mod working with wicked whims enabled...
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective.
It also allows you to mirror non-rotatable buildings.
This mod was originally created for the new Fencepost Lights added to Simple Utilities: Walls
This is purely a graphical mod and does not impact the gameplay. It can be added or removed at any time.
The main limitation is that associated objects, like meals on tables, do not respect the offset... At least not yet, I'm still looking into fixing that.
Unless custom specified, buildings get a list of standard offsets that the adjuster button iterates through. If you're a modder and would like to add custom offsets to your building, here's an example. Note that these offsets get added to the usual drawOffset node in graphicData.
You don't need to make a patch as the MayRequire attribute acts as a safe in-line patch.