|Перейти к загрузке||47.72 MB||Мультиязычный||1.0, 1.1, 1.2, 1.3||1||11/08/2021 в 12:30||Razilator|
WARNING! THIS MOD IS HEAVILY WORK IN PROGRESS. USE WITH CAUTION
Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and behold, my first actual mod.
This mod is mainly inspired by Medieval Times, Battle Brothers, KeeperRL, Thea, and Crossroads Inn. It adds some features of each game/mod, catered to my preferences.
The main goal of this mod is to prolong and enhance the medieval and tribal experience of rimworld. Making it more enjoyable, especially for medieval peeps like me.
-Unfertilized egg market values are nerfed to the point where they can actually make profit when making meals
-Grass drops hay
-Simple research bench retextured
-Removed unused leathers
-Removed steel, plasteel, and components mineable spawns
-Steel is researched locked
-Edited and moved Longblades, Plate armor, recurve bow, and Greatbow research to Medieval Tab
-This overhaul will be incompatible with any other mod that touches steel, silver and gold defs
-Any mod that retextures the simple research bench, Steel, and Gold. Place this mod below it to override their retexture.
Currently added patches are the following
Erin's Mountain Animals
Vanilla Animals Expanded — Desert
Vanilla Animals Expanded — Temperate Forest
Vanilla Animals Expanded — Boreal Forest
Vanilla Animals Expanded —Tropical Rainforest
Vanilla Animals Expanded — Ice sheet
Vanilla Animals Expanded — Endangered
Vanilla Animals Expanded — Arid Shrubland
Vanilla Animals Expanded — Cats and Dogs
Vanilla Expanded — Medieval