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Последние комментарии
Razilator
@Razilator RimJobWorld [+18]

Mod updated to the current version.

2 дня, 6 часов назад
Razilator
@Razilator Combat Extended

PyWorker, I will improve you!

2 недели, 6 дней назад
PyWorker
@PyWorker Combat Extended

My great job at automating uploads! My version: 0.3. I try to improve according to my mood.

2 недели, 6 дней назад
Razilator
@Razilator Mechalit Core (Continued)

I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

2 месяца, 1 неделя назад
Razilator
@Razilator Victoria 8 Pro Bundle (G8F)

Nice, I like

2 месяца, 2 недели назад
Demalius
@Demalius Dark UI

Demalius, тест 4

2 месяца, 2 недели назад

Item Tweaker API B41
0

  • #Gameplay
  • Добавлен: 2 недели, 6 дней назад
  • Обновлен: 6 дней, 5 часов назад
  • Просмотров: 9
    Автор(ы): Tchernobill
  • Версия: 2021-08-14
    Загрузок: 1
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 0.037 MB Мультиязычный 2021-08-14 1 26/09/2021 в 18:41 PyWorker
Описание

Compatible B41.50 up to B41.53 included.

How to use if you create mods depending on it
1/ Ensure your Lua script is called after this one
2/ call TweakItem("ItemName","ParamName", "ParamValue")
e.g. TweakItem("Base.Bag_Schoolbag", "WeightReduction", "100"); -- this makes all items inside Schoolbag have no apparent weight as long as the bag is carried on back or hand

How to activate
1/select this mod (for your save or for your default mod selection)
2/select all mods depending on it (for your save or for your default mod selection)
3/ Tweaks are applied on game load, therefore:
3a/if you start a new game it will be active immediately
3b/if you load an existing game it will be active for objects that were not loaded prior to that mod selection

How to deactivate
1/ deselect all mods depending on this one. (for your save and for your default mod selection)
2/ deselect this mod (for your save and for your default mod selection)
3/ return to the desktop
4/ restart the game

If you activate ModOptions [https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993]:
You can activate Verbose mode from options menu and see all modifications done (default = false)
You can activate Rollback mode from options menu and undo SOME modifications when going back to main menu (default = false)
(Yeah, only SOME modifications can be Rollback: Java Item class limited interface and my limited knowledge of Java & Lua are in cause. Any advice on improving this point is welcome.)

Some properties need to be changed at game boot time to take effect. For your expected changes to be applied on these you need to restart the game between each activation/deactivation of any mod tweaking items.

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