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Последние комментарии
@Razilator RimJobWorld [+18]

Mod updated to the current version.

1 неделя, 4 дня назад
@Razilator Combat Extended

PyWorker, I will improve you!

4 недели, 1 день назад
@PyWorker Combat Extended

My great job at automating uploads! My version: 0.3. I try to improve according to my mood.

4 недели, 1 день назад
@Razilator Mechalit Core (Continued)

I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

2 месяца, 2 недели назад
@Razilator Victoria 8 Pro Bundle (G8F)

Nice, I like

2 месяца, 3 недели назад
@Demalius Dark UI

Demalius, тест 4

2 месяца, 3 недели назад

Carved Prosthetics

  • #Armor, Clothing
  • Добавлен: 1 месяц, 1 неделя назад
  • Обновлен: 2 недели, 1 день назад
  • Просмотров: 13
    Автор(ы): LordHapless
  • Версия: 2021-03-02 12:43:00
    Загрузок: 0
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 3.188 MB Английский 2021-03-02 12:43:00 0 13/09/2021 в 11:16 PyWorker

After rewatching the recent Dororo anime reboot I felt myself sorely disappointed by my masterwork powerlifter arms and wanted something with a different aesthetic.
So I went on yet another caffeine trip and made this, a carved prosthetic limbs mod.

Let me just preface that this is a skeleton limb with a nice prosthetic case covering all the internal components, so it will remain usable for the full duration of your run. I repeat it is not a dummy limb.

It currently adds a set of bone carved prosthetic arms that I feel fits nicely into the world. Will add the corresponding legs at a later date.

Available for purchase at your nearest limbs merchant.

Well the idea is just to have an existing robotic arm with a nice carved casing to keep all the wirey bits safe and contained. At shoddy levels the limbs should be equivalent to a standard skeleton arm, and at masterwork it should be equivalent to an industrial lifter arm with a bit of extra durability. It is more for fashion than for gameplay reasons so i did not make it too over or under powered.