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Наш сайт создан 30 августа 2021 года. Он совсем молодой, поэтому просим вас не уходить так быстро! Добавьте нас в закладки!
Обновлена версия сайта v1.5 🎉 С предложениями по улучшению сайта, пишите в телеграм: @Razilator
Последние комментарии
ktin9527
@ktin9527 Total War: Warhammer II: DLC Unlocker

all good

2 дня, 17 часов назад
Razilator
@Razilator Rain Wash

The mod has been updated to the latest version.

1 неделя назад
Razilator
@Razilator Менеджер модов / Sims 4 Mod / CC Manager

carnalxerotica, glad you found it useful!

1 неделя, 1 день назад
carnalxerotica
@carnalxerotica Менеджер модов / Sims 4 Mod / CC Manager

this mod is really helpful :)

1 неделя, 1 день назад
Razilator
@Razilator Radiant Primordial Hive

Yodi, в разных точках мира кенши. Автор специально так сделал, чтоб искать было их с трудом. Я ответить конкретно на ваш вопрос не могу, т.к как почитав комментарии в стиме, ничего дельного по поводу нахождения не нашел.

1 месяц, 3 недели назад
Yodi
@Yodi Radiant Primordial Hive

Где найти этих рекрутов?

1 месяц, 3 недели назад

Mod Manager
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Перейти к загрузке 4.0 MB Мультиязычный 2021-08-11 5 05/11/2021 в 13:05 PyWorker
Описание

Juggle your mods like a pro!

A cleaner, better Mod management screen.

  • separate lists for available and active mods
  • create and delete local copies of steam mods
  • create and load mod list backups
  • load mod list from save games
  • (mass) subscribe to steam mods
  • proper search filtering
  • drag and drop activation and reordering
  • keyboard navigation
  • mod and mod list colouring
  • discover other mods by your favourite author(s)

And, if supported by the mod author;

  • version checking
  • dependency checks
  • incompatibility checks
  • load order hints

Allows modders to create a Manifest.xml file, enabling a bunch of features that should have been in vanilla;

  • version checking
  • dependency checking
  • incompatibility checking
  • load order hints

See the documentation for details on how to implement this. It's easy!

local mod copies

You can make a local copy of any steam mods (or all active steam mods at once) by clicking the corresponding button underneath the mod details (or active mods list). Doing this will make sure any updates to the steam version will not break your game in progress. Local mods are created in the RimWorld/Mods folder, and can be manually deleted, or deleted by clicking the corresponding button underneath the mod details.

Note: You may want to occasionally delete obsolete local copies, as having many mods in the mod folder will make RimWorld take longer to start, and the Mod Manager window take longer to open.

mod list backupsYou can create mod lists by clicking the mod list button underneath your active mods, and selecting 'save current list'. You will have to choose a unique name, and the mod list will be stored in a folder next to your save games.
To load a modlist, click the mod list button, then select the save game or mod list you want to load mods from. Any mods that couldn't be matched to your current list of mods will be greyed out.
To delete a mod list (only the list, not the actual mods), click the mod list button, select the list to be deleted, and then choose the delete option.

steam subscribing
If a loaded modlist contains mods you do not have installed, but are available on the workshop, you can quickly install the mod by clicking the button in the mod details. You can also click the 'subscribe to all' button underneath the active mods list to subscribe to all missing mods.

mod and mod list colours
You can set colours for individual mods by clicking the palette icon underneath the mod details. To change the colour for all mods in a mod list, click the mod list icon underneat the active mod list, select the list, then 'change colour'.

keyboard navigationSometimes, it's easier to navigate large lists with the keyboard.

  • Tab: cycles focus between search inputs and lists of mods.
  • Up/Down: selects the previous/next mod in the list.
  • Page Up/Down: selects the top/bottom mod in the list.
  • Left/Right: switch focus between active and available lists.

You can also manipulate the lists;

  • Enter: activates/deactivates a mod, and selects the next mod in the list.
  • Shift+left: deactivates a mod, keeping it selected, and switching focus to the available list.
  • Shift+right: activates a mod, keeping it selected, and switching focus to the active list.
  • Shift+up/Shift+down: move an active mod up/down in the load order.
  • Shift+Page Up/Down: move an active mod to the top/bottom of the load order.

mod promotions
When a Steam Workshop mod is selected (or a local copy of a steam workshop mod), Mod Manager will automatically look for other mods by the same author, and show you a promotion for any mods you don't already have. These promotions let you easily discover other (new) mods by your favourite author(s), and even quickly subscribe to them!

This function can be turned off in Mod Managers' settings

Han Yaodong: Update Chinese translations
Proxyer: Japanese translation
Mohas: Stop errors in onlineManifest blocking version checks
Michaël Marinetti: Update French translations
Patrick Schmitt: Added German translation (#62)
Torq: Add russian translation. (#64)
enescaglayan: Turkish translation. (#48)
Zetrith: Fix blurry mod descriptions (#35)
奔跑的梅洛斯: Translate to Simplified Chinese (#29)
Brrainz: Add <tags></tags> to manifest (#1)
Lucas559-noob: Brazilian Portuguese translation
b606: French translation

Please read this guide before creating a bug report,
and then create a bug report here

All current and past versions of this mod can be downloaded from GitHub.

All original code in this mod is licensed under the MIT license. Do what you want, but give me credit.
All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license.

Parts of the code in this mod, and some of the content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub, so license information in the source code is preserved.

Parts of this mod were created by, or derived from works created by;

  • Freepik: heart, lightbulb, fire, sword and top hat preview icon (BY-NC)
  • Pixel perfect: bug preview icon (NC-BY)
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