Ссылка | Инфо | Язык | Версия | Загрузок | Загружен | Добавил |
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Перейти к загрузке | 41.1 MB | Мультиязычный | 2022-03-23 | 3 | 24/03/2022 в 03:11 | PyWorker |
Перейти к загрузке | 33.3 MB | Мультиязычный | 2022-01-31 | 7 | 02/02/2022 в 03:21 | PyWorker |
Перейти к загрузке | 40.6 MB | Мультиязычный | 2021-12-17 | 6 | 21/01/2022 в 18:00 | PyWorker |
This is not an official fork, ifany past author asks me to take it down, I will. However, in the meantime, this at least lets qee work in 1.3
ATTENTION If there are bugs, I need information about it. My discord server has some further assistance(already solved issues) however, at minimum I need a log, or exact details to recreate the issue. Ideally the minimum mod list to cause the issue as well. Without anything the best I can do is ask for this information. Save us some time and get issues fixed quicker
Known issue with colored mood bars. Please use CM Colored mood bars if you choose to use one. Others may work, but they are the only one that I know to do so.
Choose your ethics, ideology support partly integrated. Nerve stapling precepts are complete, while the others are in so you may pick them on your next colony and use them as I add them. Nerve stapling now also can automatically knock out pawns with more violent thoughts.. Nerve staple's enslave and max suppression.
According to WindowsXP it has to be loaded after alien races framework if that is active, and before any alien races themselves. My Working theory is cause my mod patches humanoid alien races and needs to them let the other mods load to patch them. May work so long as qee is after the races, however this is untested. If issues occur, please put this mod after humanoid alien races but before the races themselves.
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