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Последние комментарии

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

22 часа, 58 минут назад

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

4 дня, 20 часов назад

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

5 дней, 4 часа назад
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 неделя, 3 дня назад
@Ximerius Authentic Z

Razilator, honestly, thank you ! i've found some good ones for the immersion purposes ... Better Belts ; Harry's Healthier Skin Complexions . i won't bother you again for a while, i promise. :)

1 неделя, 4 дня назад
@Razilator Authentic Z

Ximerius, thank you very much for your feedback. I will try to work even more on automating the system for adding mods and updating. Thanks to people like you, I feel motivated again to work with code for uploading mods. Mods have been added at your request and will be updated automatically if the mod is updated in Steam. And yes! Friend! NE ZA CHTO!)

1 неделя, 5 дней назад

SRTS Landing Zone for SOS2

  • Rimworld -> Mods
  • Добавлен: 7 месяцев назад
  • Просмотров: 141
    Автор(ы): MrGlasses
  • Версия: 2021-10-15
    Загрузок: 0
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Перейти к загрузке 5.026 MB Английский 2021-10-15 0 18/10/2021 в 10:35 PyWorker
Adds a new hull for Save Our Ship 2 called Hangar Plating. This hull will create a breathable, roofless environment that keeps the room at a steady 21C (70F for us 'MERICANS) while powered. Why? Because SRTS Ships cannot take off in an area with a roof built over it and landing a ship in an area with a roof will destroy the roof which isn't great for a ship in space!

Each tile counts as a ground tile, similar to a normal ship hull but transmits power and uses power as well. If the plating loses power for whatever reason it will fail and the atmosphere in the room will become hostile to pawns not suited for the vacuum of space.

Hangar plating can be found in the drop-down menu with the normal SOS2 hull plating, in the ship category.

Hangar plating requires 5 steel, 5 plasteel, 2 components and 1 advanced component to build per tile. Each tile requires 10 watts of power. No need to build ugly ass conduit under/over the plating, it transmits power by itself like Ship Hulls.

Mod load order: SOS2, SRTS, This mod.

Update History:
Updated Description
Fixed an error that would sometimes cause useless errors to log when constructing new Hangar Plating
Fixed an error that would cause rooms with hangar plating and normal hull plating to not be considered suitable for space travel.

You can now land SRTS Ships on site tiles. What does this mean? It means that you can now land SRTS Ships on your SOS2 ship in orbit. What's that? You want to send your SRTS Ship to that derelict that showed up? Great you can do that now too. Wanna go send your that stupid looking UFO to shoot up a trade ship while the big guns are blasting? Good luck but yes, that works as well.

Bug fix that caused all ship rooms to be a static 21C. Whoops

-Remove slowdown in areas with hangar plating

-Mock salvage ability being disabled when SRTS ship+Available crew are in area.

-Fix the tip in the righthand side that claims an area with Hangar Plating to be a vacuum...it's not ♥♥♥♥♥♥♥♥♥♥.

-Double check that pawns in SRTS ships aren't suffering from decompression/hypoxia/hypothermia when the ship is in the vacuum of space. What the hell good is a shuttle for if you can't piss off from the ship when ♥♥♥♥ hits the fan?