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Последние комментарии
Razilator
@Razilator Radiant Primordial Hive

Yodi, в разных точках мира кенши. Автор специально так сделал, чтоб искать было их с трудом. Я ответить конкретно на ваш вопрос не могу, т.к как почитав комментарии в стиме, ничего дельного по поводу нахождения не нашел.

1 неделя, 6 дней назад
Yodi
@Yodi Radiant Primordial Hive

Где найти этих рекрутов?

1 неделя, 6 дней назад
Razilator
@Razilator RimJobWorld [+18]

Mod updated to the current version.

1 месяц, 3 недели назад
Razilator
@Razilator Combat Extended

PyWorker, I will improve you!

2 месяца, 1 неделя назад
PyWorker
@PyWorker Combat Extended

My great job at automating uploads! My version: 0.3. I try to improve according to my mood.

2 месяца, 1 неделя назад
Razilator
@Razilator Mechalit Core (Continued)

I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

3 месяца, 3 недели назад

Suppression (Continued)
0

  • Rimworld -> Mods
  • Добавлен: 1 месяц, 2 недели назад
  • Просмотров: 9
    Автор(ы): Mlie
  • Версия: 2021-07-31
    Загрузок: 0
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 0.105 MB Английский 2021-07-31 0 16/10/2021 в 15:15 PyWorker
Описание

Update of YAYO (Original by D A)s mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2016866580

- Added french translation, thanks qux!
- Chinese translation https://steamcommunity.com/sharedfiles/filedetails/?id=2566690133



[invite.gg]
[github.com]


Overview

Adds suppression mechanics and it is bad.

Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causing them to move slower, aim worse and aim slower. Pawns recover from suppression over time, greater when they are not taking much fire.

Intent is to slow down fights a bit so you don't have to micromanage every colonist (if they are in lots of danger, they will tend to duck, reducing her chance to be hit). Also allows for concentrating fire to slow targets, such as charging melee swarms. And it gives a bit of a reason to spread defenses out a bit more.


Details

Adds a hediff 'Suppressed' when taking fire that will collect suppression from any bullet impacts that are near the pawn. It clears itself over time when not taking fire.

The amount of suppression is balanced roughly around the LMG, where 2-3 bursts should suppress a single target. Lower tier weapons should then only be able to suppress with multiple shooters. Automatic weapons suppress better than single shot. Higher damage rounds suppress much more than lower (sniper rifles suppress dramatically more than pistols per shot).

It should not have a huge impact on the way fights work. It is a side thing.



Recommended mod ( Not Required )

Yayo's Combat : Combat improvements
https://steamcommunity.com/sharedfiles/filedetails/?id=2038409475

Yayo's Shooting : Add Shooting Style
https://steamcommunity.com/sharedfiles/filedetails/?id=2020785943

Suppression
https://steamcommunity.com/sharedfiles/filedetails/?id=2016866580

Ammo
https://steamcommunity.com/sharedfiles/filedetails/?id=1892397131

Shield
https://steamcommunity.com/sharedfiles/filedetails/?id=1588616696

Mortar Accuracy
https://steamcommunity.com/sharedfiles/filedetails/?id=1729446857





Origianl mod by D A(Sonya Wins) https://steamcommunity.com/sharedfiles/filedetails/?id=1421919369


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
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