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Последние комментарии
@Razilator Devious Desires

babaBuceta, honestly, I don't know, I haven't played this mod)

1 день назад
@babaBuceta Devious Desires

how make rape interaction?

2 дня, 7 часов назад

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

1 месяц назад

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

1 месяц, 1 неделя назад

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

1 месяц, 1 неделя назад
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 месяц, 2 недели назад

HD Pawn Rendering

  • Rimworld -> Mods
  • Добавлен: 8 месяцев, 1 неделя назад
  • Просмотров: 334
    Автор(ы): bradson
  • Версия: 2021-07-26
    Загрузок: 23
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 0.249 MB Английский 2021-07-26 23 16/10/2021 в 14:25 PyWorker
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with settings for resolution, mip maps and anti-aliasing.

No new textures are included in this mod, and for its effects to be visible other mods have to be active too.

Fully compatible with mods like Graphics Setter, high quality textures and Rocketman since this only touches the new 1.3 rendering function and none of what those other mods are patching.
Performance impact of the default configuration I chose is rather negligible in small colonies, but does scale with pawn counts.

Compared to Heeta's "Pawn Render Patch for HD" mod this mod should have the better fps and compatibility, while theirs should be using less VRAM. The reason here is that this continues using Rimworld's new rendering system and just increases the resolution (with a few extra tweaks), while Heeta's mod adds a constant check to the camera regarding zoom level, switching between old and new method where appropriate without changing any resolutions. The resulting texture looks very similar, with this mod here having minor advantages with low res textures and the bandage system. Hopefully this clears up some confusion.

The Vanilla Expanded Framework now integrated an atlas disabling feature which is almost identical to the aforementioned Pawn Render Patch by Heeta, just without setting for camera zoom level. For HD Pawn Rendering to work with that their setting has to be unticked, with atlas caching remaining enabled.



Korean translation by inbae