The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited that you'll get a lucky find right? Well sorry, below is the vanilla loot table, it's actually very disappointing.
This mod revamps the loot table increasing the rewards, adding new items and adding in spawning that pulls from the quest loot table. The quest loot table is the one that throws in bionics, techprints, archotech artifacts and basically anything worth doing a quest for. I went over the loot table carefully tweaking the numbers so it should be fairly balanced and each crate should provide a sizeable reward that is enough to make the trip worth it even if Randy curses you with bad RNG.
There's three types of containers in the game The Standard crate, The Better Crate which has improved quantity and higher odds on better loot and the Security Crate. The first two provide everything but with low odds for Techprints, Quest Loot and Empire Loot. The Security Crates are rare finds so I removed all the cheap generic stuff and left only the good loot Techprints, Quest Loot and Empire Loot. If you open a Security Crate you should get something rare or valuable.
Vanilla Ideology Loot
- Survival Meals
- Medicine (Herbal to Medicine)
- Advanced Components (Quite rare)
- Glitterworld Medicine (Quite rare)
- Techprints (Insanely rare)
[FSF] Better Ancient Complex Loot
- Misc (Survival Meals, Industrial Components)
- Medical (Medicine, Penoxycyline)
- High Value Drugs (Luciferium, Go Juice, Neutroamine)
- Advanced Components
- Glitterworld Medicine
- Quest Loot
- Empire Loot (With Royalty)
- Psylink Neuroformers (With Royalty)