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Обновлена версия сайта v1.5 🎉 С предложениями по улучшению сайта, пишите в телеграм: @Razilator
Последние комментарии
@Razilator Devious Desires

babaBuceta, honestly, I don't know, I haven't played this mod)

2 дня, 13 часов назад
@babaBuceta Devious Desires

how make rape interaction?

3 дня, 20 часов назад

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

1 месяц назад

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

1 месяц, 1 неделя назад

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

1 месяц, 1 неделя назад
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 месяц, 2 недели назад

Perspective: Trees

  • Rimworld -> Mods -> Gameplay
  • Добавлен: 8 месяцев, 1 неделя назад
  • Обновлен: 7 месяцев, 2 недели назад
  • Просмотров: 116
    Автор(ы): Owlchemist
  • Версия: 2021-11-08
    Загрузок: 6
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 33 KB Мультиязычный 2021-11-08 5 14/11/2021 в 10:28 PyWorker
Перейти к загрузке 0.031 MB Мультиязычный 2021-09-05 1 16/10/2021 в 10:35 PyWorker

A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods.

The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to spot items/chunks/pawns even in densely wooded areas.

Known issues

There isn't a perfect solution to draw order due to Rimworld's limited graphical scope. For example, very tall buildings (like the radio tower from Fortifications) will draw behind trees even if placed in front.

Ultimately, it's a trade off on which draw order will look better based on your playstyle and mod loadout.