The site has been updated to 1.5.1 (I just fixed all the jambs of my own patch).. Therefore, I constantly restarted the site. Now everything seems to be working. Update logs: 1. The most important thing is the auto-update system for mods, it checks mods every 2 days for updates. So far this is done for Project Zomboid, Kenshi, Rimworld (anything from steam) 2. Template fixes 3. Improved the comment system. 4. Improved the notification system. 5. Legacy code fixes. 6. Changing the structure of site models. 7. Many future plans)
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4 new incidents have been added to this mod. These events expanded the ways in which hositle factions interact with colonists, making them not limited to the form of raids.
In this incident, the enemy will target the nearest larger animal. It may be colonial or wild. If successfully killed, they will leave with the corpse of the prey. If you fail, you may face crazy animals.
In this incident, the enemy will try to cut some trees on your map, they will quickly leave with the wood, if you try to approach and stop, they will attack you.
There are a few hapless guys here, come and greet the new members of your dungeon!
This incident provides a legal opportunity to rob the caravan, but the enemy's caravan will have twice as many guards as the friendly faction.
It is difficult to cause incompatibility (as this mod is primarily event-driven). Everything else should be fine.