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Обновлена версия сайта v1.5 🎉 С предложениями по улучшению сайта, пишите в телеграм: @Razilator
Последние комментарии
Razilator
@Razilator

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

23 часа, 56 минут назад
Razilator
@Razilator

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

4 дня, 21 час назад
Ximerius
@Ximerius

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

5 дней, 5 часов назад
Razilator
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 неделя, 3 дня назад
Ximerius
@Ximerius Authentic Z

Razilator, honestly, thank you ! i've found some good ones for the immersion purposes ... Better Belts ; Harry's Healthier Skin Complexions . i won't bother you again for a while, i promise. :)

1 неделя, 4 дня назад
Razilator
@Razilator Authentic Z

Ximerius, thank you very much for your feedback. I will try to work even more on automating the system for adding mods and updating. Thanks to people like you, I feel motivated again to work with code for uploading mods. Mods have been added at your request and will be updated automatically if the mod is updated in Steam. And yes! Friend! NE ZA CHTO!)

1 неделя, 5 дней назад

Style Revised - Animalist
1

  • Rimworld -> Mods -> Gameplay
  • Добавлен: 8 месяцев назад
  • Обновлен: 7 месяцев, 1 неделя назад
  • Просмотров: 262
    Автор(ы): Hen
  • Версия: 2021-09-16 22:26:00
    Загрузок: 14
Ссылка Инфо Язык Версия Загрузок Загружен Добавил
Перейти к загрузке 4.223 MB Английский 2021-09-16 22:26:00 14 22/09/2021 в 20:01 PyWorker
Описание

Retextures and additions to the animalist style.

Compatibility
should be save game compatible and not conflict with any other mods. Where other mods also affect the animalist style, the load order dictates which textures are used.

Known Issues
Texture masks aren't applying to item icons, yet apply properly when worn. Not sure if this is something I've done wrong or a problem with how styles overwrite textures?

FAQ

Q: How do I acquire the Monosword?
A: Yeah... I had the realisation after drawing it. At the moment it can only be obtained through changing thing style in dev mode.

Q: Can X texture be removed/separated?
A: I understand that it's possible to create mod options so textures can be toggled, though can't say I know how. If I figure it out I'll add it, otherwise the StyleCategoryDefsAnimalist.xml in patches can be edited to remove certain textures.

Q: Are you going to cover other styles?
A: Thats the plan! Looks like I'll be doing morbid next, then probably techist.

Q: Are you going to add X to this style?
A: I do intend to revisit some stuff in the future. It's just, if I spend too long on this style, I'm afraid of what could awaken within me.

Current Item List:

  • Parka
  • Tuque
  • Tribalwear
  • Tribal Headdress
  • War Mask
  • War Veil
  • Simple Helmet
  • Flak Helmet
  • Recon Helmet
  • Marine Helmet
  • Cataphract Helmet
  • Prestige Recon Helmet
  • Prestige Marine Helmet
  • Prestige Cataphract Helmet
  • Club
  • Spear
  • Ikwa
  • Knife
  • Axe
  • Gladius
  • LongSword
  • Mace
  • Monosword
  • Stool
  • Dining Chair
  • Tables
  • Column
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