Link | Info | Language | Version | Loads | Loaded | Created by |
---|---|---|---|---|---|---|
Go to download | 368 KB | Multi | 2022-01-09 | 27 | 21/01/2022 в 18:16 | PyWorker |
Go to download | 368 KB | Multi | 2022-01-09 | 0 | 21/01/2022 в 17:36 | PyWorker |
Go to download | 336 KB | Multi | 2021-11-19 | 9 | 16/10/2021 в 16:15 | PyWorker |
This is a quality of life mod which provides a number of extra tools and information for your grow zones.
Q. How does smart sow do its prediction exactly?
A. It fetches the grow zone's plant's def and calculates how many ticks it has left to grow. Then it internally simulates its growth over that duration and forecasts the weather along each step. If the plant is predicted to survive to its minimum harvest day, sowing is allowing.
Q. How does food estimation work?
A. All pawns and prisoners in the colony (does not include away pawns) have their hunger rate (nutrition eaten per day) cached periodically. This factors everything from race stats, implant buffs, traits, etc. Added all together, this value is compared with the estimated zone yield if it were processed into meals (you can configure this in the options).
Q. Performance impact?
A. I make good use of Dubs Performance Analyzer to profile my mods along their development, and this mod has negligible impact as its code only periodically runs.
🦉GitHub[github.com]
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