wiebenor, Hello! Unfortunately, the mod has not been updated for a long time ... Therefore, most likely it is not compatible! I have a lot of work so far, so I can't update mods yet. Steam also disabled direct mod downloads for other games, which broke my automatic mod update system.
Forgive me for saying, but this mod doesn't work with the wicked whims mod and I'd like this functionality to be able to be used concurrently to, and with, wicked whims... There's supposedly clothing mods a guy can do, to enable something similar to the nudity I expect, but I have no clue how to mod clothes in Sims 4, and it's made to sound complicated when most people give directions, or they barely tell you anything besides the fact that it's as easy as"edit form fitting clothes and you're done"... Need to at LEAST get this mod working with wicked whims enabled...
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods.
The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to spot items/chunks/pawns even in densely wooded areas.
There isn't a perfect solution to draw order due to Rimworld's limited graphical scope. For example, very tall buildings (like the radio tower from Fortifications) will draw behind trees even if placed in front.
Ultimately, it's a trade off on which draw order will look better based on your playstyle and mod loadout.