When receiving a 404 error - remove the numbers before the link in the address bar (example) '95-greynaya-animations-dlya-wickedwhims-18' to greynaya-animations-dlya-wickedwhims-18
При получении ошибки 404 - уберите цифры перед ссылкой в адресной строке (пример) '95-greynaya-animations-dlya-wickedwhims-18' в greynaya-animations-dlya-wickedwhims-18
Latest comments

And you can't ignore mistakes?

2 weeks, 2 days ago

You are in the wrong place for the question

2 weeks, 2 days ago
@Razilator No Mosaic / Censor Mod for The Sims 4 - Toddler Compatibility Update!

wiebenor, Hello! Unfortunately, the mod has not been updated for a long time ... Therefore, most likely it is not compatible! I have a lot of work so far, so I can't update mods yet. Steam also disabled direct mod downloads for other games, which broke my automatic mod update system.

1 month ago
@wiebenor No Mosaic / Censor Mod for The Sims 4 - Toddler Compatibility Update!

Forgive me for saying, but this mod doesn't work with the wicked whims mod and I'd like this functionality to be able to be used concurrently to, and with, wicked whims... There's supposedly clothing mods a guy can do, to enable something similar to the nudity I expect, but I have no clue how to mod clothes in Sims 4, and it's made to sound complicated when most people give directions, or they barely tell you anything besides the fact that it's as easy as"edit form fitting clothes and you're done"... Need to at LEAST get this mod working with wicked whims enabled...

1 month ago
@Razilator Devious Desires

babaBuceta, honestly, I don't know, I haven't played this mod)

1 month, 3 weeks ago
@babaBuceta Devious Desires

how make rape interaction?

1 month, 3 weeks ago

Here They Come!

Link Info Language Version Loads Loaded Created by
Go to download 2.5 MB Multi 2022-04-01 9 16/04/2022 в 08:32 PyWorker

Here They Come (Beta): An immersive horde event experience!

What does it do?

This mod introduces horde events to Zomboid! These events are meant to remain immersive, and highly configurable.
Configuration range from their spread, size, variation, and trigger time frame.

Over time, zombies get restless and excited by your scent. After a certain threshold is reached, a horde of zombies will come hunting you down.
The event will also trigger an invisible sound pulse that will draw both existing and horde zombies towards the player (this behavior can be adjusted and turned off).

How do I customize my experience?
There are many sandbox variables that can help you tailor the experience to your liking:

- Cooldown: Cooldown between two hordes in game minutes
- Min Starting Hour: Min hour of day at which the Horde may happen
- Max Starting Hour: Max hour of day at which the Horde may happend
- Minimum hourly progress: Minimum amount of agitation per hour
- Maximum hourly progress: Maximum amount of agitation per hour
- Trigger threshold: Horde agitation trigger threshold
- First day: First day at which a horde may appear
- Number of waves: Number of zombie waves per horde
- Minimum zombies: Minimum amount of zombies per wave
- Maximum zombies: Maximum amount of zombies per wave
- Additional Zombies per horde: Additional number of maximum zombies for each horde
- Time between waves: Number of minutes between waves
- Minimum spawn distance: Minimum wave spawn distance
- Maximum horde spawn distance: Maximum wave spawn distance
- Horde Angle Spread: Max angle at which the wave origin may be focused
- Zombies per spawn batch: Number of zombies per spawn batch
- Spawn Rate: Delay in ticks between spawn batches
- Horde progress indicator: Whether to display the horde agitation icon or not
- Heads-up text: Displays a warning text when horde starts/progresses
- Heads-up time: Number of minutes after the event before the first wave starts
- Noise pulse on player: Silently pulse and draw zombies to player during Horde
- Pulse Range: Range of the pulse pulling zombies to players
- Noise Pulse Frequency: How many minutes between noise pulses

Will it work on multiplayer?
This mod was designed with MP in mind, so: YES!

Where and how will the zombies spawn?
They currently spawn outside only, in adjustable batches, and in several waves. Each player in an area will increase the amount of spawned zombies. Their direction is random, but will be consistent across players. The spread can be adjusted so they may also come from every direction.

What kind of zombies will spawn?
Zombies will have their outfits adequately adjusted according to their spawn biome.

Is it safe to add to an existing save?

Mod by SpoutNick, code available on github:


2022-04-01 - v0.3.0
- Fix wave spacing not waiting for wave to finish spawning
- Fix north/south inversion
- Reduce defaults spawn range

2022-03-28 - v0.2.1
- Wake sleeping players on horde start
- Improve sound effects on wave start
- Fix ambient sounds not triggering properly
- Fix errors on UI image sequence missload

2022-03-27 - v0.2.0
- New display icon for horde status
- Fix horde size increment calculation
- Adjust default time frame
- Increase nav biome zombies diversity

2022-03-26 - v0.1.0
- Initial beta release

Workshop ID: 2779839289
Mod ID: HereTheyCome