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Latest comments
Razilator
@Razilator Devious Desires

babaBuceta, honestly, I don't know, I haven't played this mod)

3 days, 15 hours ago
babaBuceta
@babaBuceta Devious Desires

how make rape interaction?

4 days, 22 hours ago
Razilator
@Razilator

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

1 month, 1 week ago
Razilator
@Razilator

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

1 month, 1 week ago
Ximerius
@Ximerius

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

1 month, 1 week ago
Razilator
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 month, 2 weeks ago

Control Any Sim
0

Link Info Language Version Loads Loaded Created by
Go to download 28 KB Multi 2021-01-12 429 27/11/2021 в 06:25 PyWorker
Content

This mod lets you take control of any sim in your game. Most NPC sims will have a new interaction on them in the Actions group.

This interaction allows the player to either make an NPC playable or make him unplayable again. Once a sim has been made playable, they can be controlled like a household sim. If the sim is currently not on the same lot as the sim which added him, away actions will be available. These are the normal away actions for played sims.

All actions are supposed to work as they usually do with sims in the active household. This allows the player to switch to one of the additionally added sims and play them on the lot they are currently situated at.

If a sim is currently on the lot when the player takes control of them, the sim will be instantly controllable. As long as an autonomous sim is selected they will behave as all other active sims and the game treats them like normal active sims. But as long as a usually autonomous sim is not currently selected, they will be treated as an NPC like the game usually does. This can mean that sims will stop obeying the players commands once they switch control to another sim.

FAQ

Can I make sims of my currently active household unselectable?
Yes, as of version 1.2.0 it is possible to turn sims into household NPCs.

Can I use this mod with MCCC?
Yes, each version is tested with MCCC to assure compatibility.

Does adding a sim/NPC to your household or making them 'active' turn them into a household member (for the duration)?
No, controlling a sim does not touch the targeted sims household.

This mod has been tested with game version 1.69.59.1020 and all expansion packs as well as all game packs. Only the base game should be required, though.

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