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Updated version of the site v1.5 🎉 With suggestions for improving the site, write totelegram: @Razilator
Latest comments
@ktin9527 Total War: Warhammer II: DLC Unlocker

all good

2 days, 17 hours ago
@Razilator Rain Wash

The mod has been updated to the latest version.

1 week ago
@Razilator Sims 4 Mod / CC Manager

carnalxerotica, glad you found it useful!

1 week, 1 day ago
@carnalxerotica Sims 4 Mod / CC Manager

this mod is really helpful :)

1 week, 1 day ago
@Razilator Radiant Primordial Hive

Yodi, в разных точках мира кенши. Автор специально так сделал, чтоб искать было их с трудом. Я ответить конкретно на ваш вопрос не могу, т.к как почитав комментарии в стиме, ничего дельного по поводу нахождения не нашел.

1 month, 3 weeks ago
@Yodi Radiant Primordial Hive

Где найти этих рекрутов?

1 month, 3 weeks ago

Vanilla Weapons Expanded - Coilguns

Link Info Language Version Loads Loaded Created by
Go to download 3.2 MB Multi 2021-07-14 6 19/11/2021 в 09:11 PyWorker


This mod is CE compatible.

1.0.0 (27/01/2021): Initial release

Vanilla Weapons Expanded - Coilguns is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it can be played without it. This mod adds a selection of spacer-tech weapons, fully craftable upon researching mass drivers technology. Coilguns come with a unique gimmick - whilst their firing speed and aiming time are quite unforgiving, projectiles fired from these weapons pierce any target they hit - flesh or metal, as well as any obstacles. Each obstacle reduces damage dealt to the next unlucky object/creature, but effectively these weapons allow your colonists to score multi-kills with a single shot.

Shots fired by these weapons cannot penetrate mountains or reinforced walls from Vanilla Furniture Expanded - Spacer.

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.

This mod does not work with Yayo’s Combat ammo system. Having ammo system disabled fixes the issue. Fix will come in the future.

Please report any bugs in the comment section below. Make sure to submit a Hugslib error log if you need our help.

Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.

Q: Is this mod CE compatible?
A: Yeah!

Q: Do these weapons spawn on enemies?
A: They can, on imperial soldiers from RimWorld: Royalty DLC.

Q: Is this mod compatible with Run and Gun?
A: Yes, you should be able to use these weapons with run and gun.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Where do I craft those weapons?
A: After researching Mass Drivers technology they will appear to be crafted on fabrication bench.

Q: What do you mean ‘shots penetrate’?
A: Projectile fired by these weapons will always reach its maximum travel distance, damaging everything in its path. Be careful of friendly fire!

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.

Cupro's Stones patch:

Graphics are created by me, Oskar Potocki[].

XML by Avery.

Code work by Taranchuk.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[]



Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!


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