Our site was created on August 30, 2021. He is quite young, so we ask you not to leave so quickly! Bookmark us!, please
Updated version of the site v1.5 🎉 With suggestions for improving the site, write totelegram: @Razilator
Latest comments
@ktin9527 Total War: Warhammer II: DLC Unlocker

all good

2 days, 17 hours ago
@Razilator Rain Wash

The mod has been updated to the latest version.

1 week ago
@Razilator Sims 4 Mod / CC Manager

carnalxerotica, glad you found it useful!

1 week, 1 day ago
@carnalxerotica Sims 4 Mod / CC Manager

this mod is really helpful :)

1 week, 1 day ago
@Razilator Radiant Primordial Hive

Yodi, в разных точках мира кенши. Автор специально так сделал, чтоб искать было их с трудом. Я ответить конкретно на ваш вопрос не могу, т.к как почитав комментарии в стиме, ничего дельного по поводу нахождения не нашел.

1 month, 3 weeks ago
@Yodi Radiant Primordial Hive

Где найти этих рекрутов?

1 month, 3 weeks ago

Radiant Better Faces & Eyes

Link Info Language Version Loads Loaded Created by
Go to download 206 MB Multi 2021-11-12 17 31/07/2021 в 14:36 Razilator

Reworked faces and number of eyes (base + custom): Sheki (18 + 8) Burnesemen (6 + 9) Zelenozems (18 + 16) West Hive (0 + 5) South Hive (0 + 1) Cannibals (2 + 0) Wild cannibals (2 + 0) = TOTAL: 85 (46 + 39)

  • All the edges of the base textures were reworked, several artifacts were fixed, the eyes got a completely new texture with a fixed sclera tone and iris color, approximately corresponding to the original files.
    The Burnoise now have a special kind of eyes, with a very small pupil, available in gold or silver.
  • Sheks now have a special kind of eyes, seemingly clear, with a thin rectilinear pupil. Available colors: purple, pink, red.
  • Cannibals have dark reddish sclera to create a certain mood of madness.
  • Each unique recruit now has a custom, exclusive face texture. Their face should automatically appear on them in a new game or import of a new game, only if they have not already been recruited. For old savings, you'll have to resort to a surgeon's intervention for each unique kit you want to apply to your face.
  • Each unique recruit will have body metrics revised. I took good care of the "fix". them with all my feelings of an artist. Don't be alarmed, I didn't break the atmosphere of their characters or their charisma: I just corrected the hideous aberrations or things out of proportion to make them seem more realistic. In this you can trust me unconditionally.
  • Kiana, the mod's mascot, was introduced to the game as a unique recruit and can be found in Admag. She has moderate base sniper experience with a few other useful skills @ 10, bow experience, but above all she has unique dialogues that get more difficult with updates.
  • Recruit unique metrics have been balanced to be more fragmented, more personalized, without boring / weak / useless.


It should be 100% compatible with any mod that doesn't touch vanilla face textures (as I also change / fix them or change their display name). May work with old save, but some aspects of the mod will not be activated (all body presets and custom faces will not be automatically set for recruits).