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Latest comments
@Razilator Devious Desires

babaBuceta, honestly, I don't know, I haven't played this mod)

1 day ago
@babaBuceta Devious Desires

how make rape interaction?

2 days, 7 hours ago

I added at your request fashion. Noir's Rifle Slings Katanas and Machetes on Back or Belt

1 month ago

Ximerius, steam has disabled my account with download support... My automatic mod version control system has stopped working. I'll try to figure out what's wrong, so the mods will be delayed in downloading for now.

1 month, 1 week ago

hey man, hope all is well with you. if you could add these when you'll have time would be much appreciated. Noir's Rilfe Slings, Katanas and Machetes on Back or Belt. thanks

1 month, 1 week ago
@Razilator Authentic Z

Ximerius, good. I was away. All added what you asked for.

1 month, 2 weeks ago

Perspective: Trees

Link Info Language Version Loads Loaded Created by
Go to download 33 KB Multi 2021-11-08 5 14/11/2021 в 10:28 PyWorker
Go to download 0.031 MB Multi 2021-09-05 1 16/10/2021 в 10:35 PyWorker

A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods.

The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to spot items/chunks/pawns even in densely wooded areas.

Known issues

There isn't a perfect solution to draw order due to Rimworld's limited graphical scope. For example, very tall buildings (like the radio tower from Fortifications) will draw behind trees even if placed in front.

Ultimately, it's a trade off on which draw order will look better based on your playstyle and mod loadout.