The site has been updated to 1.5.1 (I just fixed all the jambs of my own patch).. Therefore, I constantly restarted the site. Now everything seems to be working. Update logs: 1. The most important thing is the auto-update system for mods, it checks mods every 2 days for updates. So far this is done for Project Zomboid, Kenshi, Rimworld (anything from steam) 2. Template fixes 3. Improved the comment system. 4. Improved the notification system. 5. Legacy code fixes. 6. Changing the structure of site models. 7. Many future plans)
|Go to download||5.215 MB||Multi||2021-08-31||8||15/10/2021 в 21:15||PyWorker|
Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod!
CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital bed. This speeds up their movement with each added pawn, saving precious time to get the casualty further medical attention.
What is BCD?
Battlefield Casualty Drills, medical procedures in the event of a casualty in combat.
What is CASEVAC?
CASEVAC is short for "Casualty Evacuation" which can be done by land or by air. When casualties are evacuated, soldiers are trained multiple methods of carrying the casualty to speed up their evacuation.
The following mod adds:
- New rescue type called "CASEVAC"
- CASEVAC allows up to 4 pawns to help speed up the move speed of the rescuer for each added pawn
- Can only CASEVAC your own colonists
- Can be prioritized in skill menu
Summary: When you choose to CASEVAC, a pawn (up to 4) may join in and will increase move speed of the rescue. Move speed is affected by terrain type and pawn's movement capability.
CASEVAC adds 25% move speed of each extra pawn. This means a total of 4 pawns performing the casualty carry adds up to a total of 100% + 25% + 25% + 25% = 175% of all involved pawns' move speed capacity. Their speed isn't going to be 400% faster, the total is limited.
No other known mod conflicts (yet)
Combat Extended Compatible?
Should have no issues with combat extended.
Safe to enable mid-save?
Safe to disable mid-save?
May cause errors