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Mod updated to the current version.

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PyWorker, I will improve you!

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I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

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Military craft (New attacking moves)
0

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Go to download 3.48 MB Multi 12.04.2020 1 20/08/2021 в 21:40 Razilator
Content

The Military craft mod for Kenshi adds new attack animations for all characters.

ALL TECHNIQUES WORK AT 0 SKILL!

Katana:
Skill - 0 - basic attack with an approach, 100% damage, 1 target
Skill - 5 - on-site attack, 100% damage, 1 target
Skill - 10 - standard slash from the right, 80% damage, 3 targets, 80% chance
Skill - 15 - standard strike on the move, 120% damage, 2 targets, 60% chance
Skill - 30 - standard combo of two hits, 100% (was 80 and 60) damage, 1 target, 80% chance
Skill - 40 - Impale (strong piercing blow), 140% damage, 1 target, 60% chance
Skill - 50 - Whirlwind (Double circular attack while jumping), 60% damage, all hit targets, chance 60%

Sabers:
Skill - 0 - Blow from the left shoulder with an approach, 2 targets, damage 100%
Skill - 5 - Strong direct blow, 1 target, damage 110%, chance 90%
Skill - 10 - Wide sweep in place, 4 targets, damage 90%, chance 80%
Skill - 15 - Standard strike immediately, 2 targets, damage 120%, chance 70%
Skill - 30 - Combo chopping, 1 target, damage 80% per hit, chance 60%
Skill - 40 - Jump kick, 1 target, damage 160%, chance 20%
Skill - 50 - Run with a slide "Blow to the groin", 1 target, damage 150%, chance 50%, works only at a distance. Please protest this blow and unsubscribe.

Pole:
Skill - 0 - Stabbing lunge. Not blocked. 1 target, damage 100%.
Skill - 5 - Slash in the legs. 3 targets, damage 80%, chance 90%.
Skill -10 - Bias to the side with a double spinner. all targets, damage 70 and 50%, chance 60%.

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