Info
Our site was created on August 30, 2021. He is quite young, so we ask you not to leave so quickly! Bookmark us!, please
The site is testing an automated system for adding mods, so pages may not be available
Latest comments
Razilator
@Razilator Radiant Primordial Hive

Yodi, в разных точках мира кенши. Автор специально так сделал, чтоб искать было их с трудом. Я ответить конкретно на ваш вопрос не могу, т.к как почитав комментарии в стиме, ничего дельного по поводу нахождения не нашел.

1 week, 6 days ago
Yodi
@Yodi Radiant Primordial Hive

Где найти этих рекрутов?

1 week, 6 days ago
Razilator
@Razilator RimJobWorld [+18]

Mod updated to the current version.

1 month, 3 weeks ago
Razilator
@Razilator Combat Extended

PyWorker, I will improve you!

2 months, 1 week ago
PyWorker
@PyWorker Combat Extended

My great job at automating uploads! My version: 0.3. I try to improve according to my mood.

2 months, 1 week ago
Razilator
@Razilator Mechalit Core (Continued)

I speak as an admin, I only played with the Mechalit Core mod. Now another person has continued his work, adapting it to Rimworld 1.3.

3 months, 3 weeks ago

Romance On The Rim
0

Images
Link Info Language Version Loads Loaded Created by
Go to download 252 KB Multi 2021-11-18 0 19/11/2021 в 08:31 PyWorker
Content
Romance On The Rim
Romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic interactions, thoughts, and precepts.

Features
1. New need: Romance:
Pawns who have lovers will feel good or bad based on its level; they can get it through romantic interactions.
2. New "interactions"
  • Kiss.
  • Pillow talk, lovers will stay in their bed for a while chit-chatting.
  • Get joy together; they will use the same form of recreation. It's nice to see them playing poker or billiards together, right? This also support modded joy activities,
  • (Royalty) Play an instrument for their lover.
  • Skygaze together.
3. New Thoughts:
  • Longing: after lovers separate (not on the same map) for a while, this concern will aggravate then alleviate over time.
  • Estranged: if they separate for a long time. It will decrease their social opinion over time.
  • Reunion: if they separate for a while and meet again
  • Worry: when one's lover is sick.
4. Precepts (Ideology):
This mod adds four precepts that allow you to take more control over romance in your colony: Cheating, Romance attempt, Breakup, and Marriage proposal. Generally, there're four options: Arranged (those four kinds of interactions will not triggered naturally, you can only execute it manually with right click), Forbidden (simply set its prob to 0), Discouraged (halve its chance), and Encouraged (double its chance). What's your view of love? Would you like nobody in your colony will marry or breakup? An Utopia where no one will cheat others?
5. Misc:
  • Lovers will try to have the same daily routine, when their lover is going to the bed, they will try to do so.
  • You can manually start a marriage for couples in the marriage spot, without waiting for the annoying RNG.

Future Plan:
Apart from immersion, I also want to add some romantic-story elements or story lines to the game, mainly through the quest system. Planned quests involve things like forbidden love, elopement, faction diplomatic marriage, honeymoon trips, and so forth. I will fix bugs in the current build and take a rest before jumping into that rabbit hole. If you have some cool ideas or stories you want to see in the game, don't hesitate to let me know.

FAQ:
1. Is it safe to add or remove to an ongoing save?
A: I think it's fine to add it, but removing this mod would be risky. Backup your save before doing that.
2. Is it compatible with other romance mod, like Rational Romance, Psychology or Vanilla Social Expanded?
A: Yes I think so, though some overlapping features might not take effect. Actually I don't know the exact answer, it's untested. You can leave me a message whether they're compatible or not. If you encounter any compatible issues, submit it in the bug report and I will try to fix them ASAP.
3. Can I disable some features I don't want in this mod?
A: Yes, in mod settings you can disable need & interactions or thoughts.

Modding is my hobby, I don't need any donation for this. If you like my mod, just rate it to support me. ^^
Comments